Goblin
8 July 2007 (games programming)Last week I packaged up Goblin, my software implementation of the board game Gobblet. I wrote it about half a year ago, but it was an exercise in rapid software development, and thus required some cleaning up before I was comfortable with releasing it.
It's written in Python and uses the GTK+ toolkit, so it's cross-platform. Whether you use Windows or Linux, download it and give it a try.