Entries tagged agda
Unary arithmetics is even slower than you'd expect
19 April 2010 (haskell programming math agda correctness) (8 comments)My coworker Encsé posted a challange use the 9-digit number problem to demonstrate interesting programming techniques. So I sat down and wrote my first practical program using dependant types, in Agda. I've been playing around with Agda previously, but this seemed like a good opportunity to try to write an actual, self-contained, provably correct program with it.
I'm not going to get into details now about the resulting Agda code, because I'm planning to present it in detail in a later post. In its current form, my program is formally proven to produce only good nine-digit numbers; the only property that still needs proving is that it finds all of them.
But the sad surprise came when I tried to actually run it. It was unbearably slow to just get to all possible combinations for the first three digits. I'm talking about 12 minutes just to list them from 123 to 423 (at which point I killed the process). For comparison, the following Haskell program, which is an implementation of the same naïve algorithm, finds the (unique) solution in 4 milliseconds:
import Control.Monad.List
fromDigits = foldr shift 0
where shift d s = 10 * s + d
p `divides` q = q `mod` p == 0
encse :: [Int]
encse = map fromDigits $ encse' 0 []
where encse' 9 ds = return ds
encse' n ds = do d <- [1..9]
let ds' = d:ds
n' = n + 1
guard $ not (d `elem` ds)
guard $ n' `divides` fromDigits ds'
encse' n' ds'
So where's that slowdown coming from?
The first intuition would be that the code generated by Agda is slow because in parallel to the actual computation, it is also evaluating all kinds of proofs. But the proofs exist only in the world of types, so they shouldn't matter once the program is compiled.
The real answer is that calculating in unary representation is slow. Very, very slow. Even slower than you'd imagine.
Continue reading »